Please note that this paper is a simplification by me of a paper or papers written and copyrighted by Miles Mathis on his site. I have replaced "I" and "my" with "MM" to show that he is talking. All links within the papers, not yet simplified, are linked directly to the Miles Mathis site and will appear in another tab. (It will be clear which of these are Miles Mathis originals because they will be still contain "I" and "my".) The original papers on his site are the ultimate and correct source. All contributions to his papers and ordering of his books should be made on his site. (This paper incorporates Miles Mathis' pi paper, pi2 paper and pi3 paper). |
Simplified proof is at the end
The title of this treatise is taken from the second section entitled "Discovery" which was posted September 9, 2008 where Miles Mathis shows that in kinematic situations, pi is 4. It is important to note that this applies to kinematic situations, not to static situations. Thus it applies to the analysis of an orbit, which is caused by motion which includes the time variable and in that situation, π becomes 4. However, when measuring your waistline, you would still use π= 3.14...." since you are not creating an orbit. This title was a way to attract your attention, but it is also the explanation for the reason that NASA cannot launch a satellite into orbit without fudging.
Historically, π (pi) is the numerical relationship between the diameter and circumference of a circle. It is a geometric constant. What do we mean by geometric? Operationally, geometry is the study of drawn figures. The ancients actually drew their figures on paper (and some of us still do). All the concepts of geometry applied to these figures. A line was a drawn line. A circle was a drawn circle. Of course geometry soon invented some other postulates to help with the mathematics. A point was defined as having no extension, a line was defined as having no width, and so on. But the equations were still understood to apply to the figures. Geometry was always only partially abstract.
In this context, π was assumed to be a dimensionless constant. It transformed one length to another. This is clear from the basic equation:
C = 2πr |
You can see that π takes us from one length to another and therefore we must assume it is dimensionless.
Miles Mathis shows in this treatise that this assumption is false. MM will show that π is not dimensionless. It is not dimensionless for the basic reason that the circumference is not a length. Nor is it a distance.
It is true that in one sense the circumference is a length. In common everyday language, a circle describes a certain length. We can make a circle with a piece of string and then straighten it out and measure it. But in straightening out the string we have applied a pretty complex action to it. The straight string and the curved string are not physically or mathematically equivalent. As we know, mathematics is a more precise language, or should be. It turns out that by being a bit more precise than anyone has ever bothered to be before, we can solve some of the mystery of π and of the circle.
Let us study the operation of drawing or physically describing a circle. When you draw a circle your pencil always has some velocity. This is because time is always a consideration in any real event. Drawing a circle is a real event, not an abstract event. In fact, any possible circle must take time into consideration. This is true of orbits, bugs walking in circles, whirlwinds, and so on. When we apply mathematics to any of these situations, we must take time into account. That is why we find accelerations in all circular motion, the most famous of which is the centripetal acceleration. Centripetal acceleration can be due to gravity or to some other force, but in <i>any</i> circular motion there will always be a centripetal acceleration. This has been known for many centuries.
It turns out that this nonchalance is a mistake. It is a mistake because by ignoring time we have ignored many important subtleties of the problem of circular motion and of circle geometry.
As a simple example of this, when we draw a circle on a Cartesian graph, we make an entirely different set of assumptions than the ones above, although few have seemed to notice this. You would think you could draw a Cartesian graph anywhere you wanted and it would not make any theoretical difference to the geometry. You could draw a graph on the wall, on the floor, on any flat surface. You would think all you are doing is making things a bit easier on yourself as an artist and a geometer. Just as the old artists would square off their treatise in order to make drawing a head easier, a geometer squares off a section of the world in order to create a tidy little sub-world where things can be put in order.
But all this is completely false. Drawing the graph changes everything. If you draw a circle without a graph, then you can say to yourself that the line (that is now the circumference of the circle) is a length. As a length, it can have only one dimension. A length is a one-dimensional variable, right? Perhaps you can see where MM is going with this, and you say, “Wait, a circle curves, so we must have two dimensions, at least. We must have an x and a y dimension.” Yes, at the least we must have that. You saw this because you began to think in terms of the Cartesian graph and you could see in your head that the curve implied both x and y dimensions. Very good. But you are not halfway there yet. Take the circle and actually put it into a Cartesian graph. What you find is that the curve is now an acceleration. In fact, any curve is an acceleration in a two-dimensional graph. We all learned this in high school, although it probably did not sink far in for most of us.
That line that represents a circumference is taking on dimensions very fast now. At first we thought it was just a length. Then we saw that it required two dimensions. Now we can see that it is an acceleration. What next?
Unfortunately, there is more. The Cartesian graph we have put it into to show it is an acceleration is still just an x, y graph. We still do not have a time variable. A circle is a planar object, existing in a plane, but in the real world a curve on a plane cannot be created without time passing. A two-dimensional object requires three dimensions for its creation, just as a three-dimensional object requires four dimensions for its creation. You cannot draw or walk or describe a figure in a three-dimensional universe without taking time into consideration. Figures require motion and motion requires time.
All this is should be clear. Nothing esoteric about it, although it may be a bit shocking to be reminded of it. Many readers will think MM is talking only to young or naïve people when he says that this problem has remained obscure. But MM is talking to everyone, the most brilliant scientists and mathematicians included. You young readers may find it amusing to see what famous scientists still do everyday with circular motion. Here is an equation that is used everyday, right now, by the smartest people alive:
v = C/t = 2πr/t |
where v is the orbital velocity, C is the circumference and t is the period of the orbit. Newton used this equation. Einstein used this equation. Feynman used this equation. Every famous person you can think of used and is still using this equation. But it is an error of gigantic proportions.
First of all, we have a curved velocity, which is impossible by definition. You cannot describe a curve with a velocity. Next, look at the form. We have C in the place of x, as if C is a simple distance. MM has just shown that C is not a simple distance. There is no way to express C with just an x-dimension. In fact, as MM has just shown, C is three-dimensional, if you include time. This equation is including time, as you can see by the denominator. You cannot have a t in the denominator and claim you are ignoring time. You cannot put a curve over a time and have it come out to be a simple velocity. Velocity is defined as x/ t. The variable x is one-dimensional and therefore cannot curve.
Now let us return to the geometric circle. All the equations of geometry are created by assuming that time is not a factor. You can’t really just ignore time, so what the geometry does is assume that all underlying time intervals are equal. What does that mean, specifically? Well, it must mean that all the lines are understood to have been drawn with the same velocity. We can ignore the velocity since we define it as equivalent. What does that mean?
It means that the radius is a velocity itself. Go back to the Cartesian graph and you will remember that any straight line in the graph is a constant velocity. You know, the slope, the intercept, all that? Well, our radius is somewhat like that. Instead of writing r, we should write r/t. The radius is r/t. When we start comparing r to the circumference, we have to assume that the circumference is drawn with the same velocity. If we are going to ignore it later, as the geometry does, we have to assume that it is equal. So let’s do that.
Axiom 1: the velocity of the radius is equal to the velocity of the circumference.
However, MM has just shown that the circumference curves. Therefore it cannot be a velocity. How do we assign a velocity to the circumference? We have to assign it to the tangential component of the circumference, which is a straight line like the radius.
It helps some to think of it this way: say you are in a tiny spaceship at the center of the circle. You are instructed to fly at a thousand miles per hour for one hour, then turn left at a 90o angle and keep going, not pausing or changing your velocity. You will say, “There needs to be some method for calculating velocity. What if the background changes in some weird way after I make the left turn?” I answer, “Just measure internally. Meaning, use your onboard clock and check your engine’s rpm. Whatever the rpm’s were as you were going a thousand miles per hour along the first straight line, keep them there after you turn left.” You do as I say and after exactly one hour you come to a rosebush and a sign that says, “left here.” Miraculously you make the sharp turn without slowing down at all. After some time you come to the rosebush again and you think, “Is that the same rosebush? What is going on?” What is going on is that I turned on a big magnet as soon as you got to the rosebush. My magnet and I, sitting at the center of the circle, are causing you to circle us.
According to this set-up, your velocity out to the rosebush would be r/t. You were instructed to keep this velocity, by a method that would guarantee it was kept. Therefore your tangential velocity is also r/t. You do not have an orbital velocity, since there is no such thing as an orbital velocity. Velocities do not curve. What you have is a sort of orbital acceleration. It is a vector addition of your tangential velocity and the centripetal acceleration I have applied to you with my magnet.
Now, the question is, what centripetal acceleration must I apply to you with my magnet to keep you moving in a circle? Surprisingly, the answer is always the same. It does not matter what your speed is going out to the rosebush or how long it takes you to get there or how far away the rosebush is. As long as you keep your speed the same before and after you turn, the acceleration I must apply to you with my magnet is. . . . π.
That’s right, π is a centripetal acceleration. Geometry ignores this by just erasing all time variables in its equations. It defines all underlying time as equal. What this means is that all straight lines in the drawing are understood to be drawn at the same velocity, so that everywhere you have a velocity, you can simply turn it into a distance. Everywhere you have a v, you can erase the t in the denominator and you end up with an x. This makes the radius just a distance.
The problem is that geometry also erases the t2 in the denominators of any and all accelerations. This makes them look like distances, too. But they are not distances. Most importantly, the circumference is not a distance, as MM has shown. So let’s correct the basic equation, expanding it with all the dimensions labeled.
C = 2 π r
C (m2/s3) = 2 π (m/s2) r (m/s)
If we want to do like the geometry and treat the radius as just a distance, then we can multiply through by the time, which gives us:
C (m2/s2) = 2 π (m/s2) r (m)
Therefore, if the radius is taken to be a distance, then π must be a velocity and the circumference has the dimensions of a velocity squared. [In this case we may call π the instantaneous centripetal velocity. If the radius is just a distance, then we are doing geometry, not a full analysis including all time changes. By current theory, this would tend to turn all our accelerations into instantaneous velocities. If we do this we match current orbital theory, which also finds an instantaneous centripetal velocity. Actually, current theory often continues to call it an acceleration, even at an instant, but this is a technical subtlety that is beyond the scope of this treatise. Suffice it to say that there is no such thing as an instant. All variables exist only over intervals, so that if the radius is taken to be a distance, then π must be a velocity over the ultimate, very small, interval.*]
This last equation is very interesting for this reason. Look at its form. It mirrors the current form of the basic orbital equation
a = v2/r. See the parallels between these two equations:
C = 2 π r
v2 = ar
MM has just shown that π is the centripetal motion and that C has the dimensions of a velocity squared. Except for the 2 it is the same equation.
Referring to "A Correction to Newton's Equation a=v2/r" where it shows that Newton and all historical derivations of the equation are flawed, it can be seen that the equation should be:
a = v2/2r |
This gives the geometric confirmation of this new equation. The two equations are really the same equation.
Written out in full, the orbital equation should read:
a = x2/t3//2r/t
If we simplify by multiplying the right side by t/t, then we get
a = x2/t2//2r = v2/2r
We can call that last velocity variable an orbital velocity if we want, but MM would strongly advise against it. In this simplified equation the numerator has the formof a velocity squared, but it is not a velocity by any meaning of the word. We would be much smarter not to simplify the equation. We should leave it like this:
a = x2/t3 / 2r/t |
This will remind us that the numerator is not really a velocity squared and that v is not an orbital velocity by the current definition. That is, it is not equal to 2 π r/t.
π only applies if the tangential velocity is equal to r/t. But in orbits and most physical problems, this will not be true. The centripetal acceleration and the tangential velocity are independent motions. They are not necessarily related, much less equal. That is why we do not find the value of π for the acceleration in gravitational fields. In these cases, given the equation:
a = x2/t3 / 2r/t
x ≠ r
Therefore a ≠ π
x2/t2 ≠ 2πr/t
a ≠ 2π2r/t2
As I showed in another treatise, the correct equation is
a = √ vo2 + r2 ) - r
Where vo is the tangential velocity.
If we let vo = x/t
a = √ [(x2/t2)+ (r2/t2)] - r/t
a2 + 2ar/t = x2/t2
r/t = (x2/2at2) – a/2
2r = at2
r/t = (x2/4r) – a/2
a = (x2/2r) – 2r/t
Since the wrong equation has been used throughout history and is still being used, this must once again compromise our calculated values for orbital "velocity". For instance, if we calculate an orbital velocity for a satellite using the equation a = v2/r, we must either get the wrong number for a or for v.
The reason our current values mostly work in calculations is that they are at least consistent. We make the same mistake in all calculations (and always have)—this makes it possible to compare one calculation to another and find correct proportions. This allows us to put satellites in successful orbits despite using faulty math and equations. Our engineers have gotten very good at making any necessary corrections to equations, since they are much practiced at it. If one equation doesn't work, they just use another, or tweak the old equation until it does work.
To be even more specific, a = v2/r works in experiment because v = 2πr/t works in experiment. The equation v = 2πr/t is a very useful number to us even though it does not really express the orbital velocity, or any velocity. It is more useful to us than the actual orbital velocity or the actual tangential velocity, both of which aren't really that interesting in experiment except as theoretical numbers. The number 2πr/t is a number we can use, and if we mislabel it as a velocity, well, who cares as long as we mislabel it the same way throughout the centuries?
Engineers aren't paid or trained to care about such things, but theoretical scientists understand that such mistakes ultimately lead to ruin. In the short term they may lead to simple engineering failures, which is bad enough. But in the long term they always lead to theoretical dead-ends, since a sloppy equation is the surest of all possible ways to stop scientific progress. A correct equation is almost infinitely expandable, since its impedance is zero. Future scientists can develop it in all possible directions. But a false or imprecise equation can halt this development indefinitely, as we have ample proof. Mislabeling variables is not a semantic or metaphysical failure. Is it failure of science itself.
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Understandably, π = 4 is a big pill to swallow. This is admittedly one of MM's most revolutionary treatise. It is highly advised to first read:
In the previous discussion, it was shown that π is really an acceleration. It was shown that the corrected equation
a = v2/2r
is analogous to the equation C = 2πr or π = C/2r.
This allowed the discovery many interesting things not commonly known about circles. In defining π as the relationship between the diameter and the circumference, the correct value for π turns out to be 4.00. his implies that the current numerical value of π is nothing more than a mathematical error and that it is the standard margin of error, caused by a fabulously false postulate.
More specifically, the π that is being corrected is the constant in the orbital equation v = 2πr/t.
The Pythagoreans had some inkling of this error. They were never happy about the irrational number π , just above the number 3. We have been taught that the Pythagoreans were unhappy about π due to the fact it was not rational. But their unease was likely caused by a more fundamental problem. They seem to have had an intuitive sense that something was wrong here. Meaning, it was not the value of π that bothered them, much less its status as rational or irrational. No, they did not even spend much time seeking a precise value for it, since they had no respect for π to start with, regardless of how you categorized it.
Even if it had been rational, they would have had no more respect for it because they suspected it was an outcome of bad or incomplete math. They did not want any rational or irrational number slightly above 3, no matter what it was, because they felt the right answer must be 3. What bothered them most is that they could not complete the math. MM shows it now. Unfortunately, although it will show that their unease was justified, their intuition was faulty. The correct number is not 3 but 4.
In the previous discussion, it was shown that classical geometers have sought solutions by ignoring the time variable completely. The equations of geometry happen at some imaginary instant. Not only are we at a limit with regard to length (since all lines have no width, etc.), we are at a limit with regard to time. We have reached the limit where t=0, since time is not passing. We do not take into consideration how long it takes to draw the lines or curves, we simply take them as given. We do not imagine traveling along those lines, or imagine seeing them traveled by a point. The circle is not an orbit, for instance, it is just a circle, existing all at once.
Geometry is supposed to represent the external world, but the external world never exists in this way. Never once in the history of the universe has a circle drawn itself or existed all at once. Currently we assume that π exists in the real world, but it will be shown that π exists only in abstract geometry, and that abstract geometry is kinematically false. That is to say, π does not and cannot exist in physics or applied mathematics, except as a fudge factor. We require it so often in our equations only because our equations are incomplete or misdefined. If our equations contained all the proper logic and transforms, π would be extinct. In fact, it is unknown or forgotten by those smarter than us, and will be extinct in the near future. Not only is π not an interesting piece of esoterica, it is an albatross worn by the mathematically ignorant.
The value of π is a relationship, which is supposed to be a relationship between the diameter and the circumference. The problem is, the diameter and the circumference are treated as equivalent mathematical entities, when they are not. One is a line and one is a curve. If we study the line and the curve with a bit more rigor, we discover they are not directly comparable. To state it yet another way: we assume that we can straighten out a curve like a piece of string, measure it as a straight line, and then compare that new length to any line we like.
Physically, this turns out to be a false assumption. The only place we can do that is in abstract geometry, where time does not exist, and where lines and curves can be “given”, rather than drawn or created in any physical sense. If we are given lines and curves, and if we can ignore time, then we get π as the relationship between the diameter and the circumference.
The number π only exists when we are given absolute pre-existing values, when the circumference is treated as a simple length, and when we ignore time. But since with any real circle both these assumptions are necessarily false, π does not exist in any real circle. In any real circle, the relationship between the diameter and the circumference is not π , since the circumference may not be thought of as a straight-line distance. Because the circumference cannot be created with a single velocity vector (and the diameter can), the two numbers cannot be compared directly.
By definition, a velocity vector cannot curve. A velocity takes place in one dimension or direction only. In a velocity, there is only one distance in the numerator and one time in the denominator. These times and distances are also vectors, and may not curve. But to create a curve, either mathematically or physically, requires at least two velocities happening over the same interval. Or, to put it another way, it requires two distances measured over the same time interval. If we sum these velocities over the same interval, we achieve an acceleration, and thereby—assuming the two velocities are at an angle—a curve.
If we bring time back into the problem of the circle, we find that every line or distance becomes a velocity and every curve becomes an acceleration. So the diameter becomes a velocity and the circumference becomes an acceleration. All we have to do is imagine the lines being drawn. The pencil must have some velocity or acceleration as it moves along the line or curve. Likewise with a planet drawing out an orbit, or any other possible creation of a circle in the real world.
Once we do this, we see that in comparing the diameter to the circumference in any real circle we are comparing a velocity to an acceleration. But you cannot directly compare two numbers, when one is a velocity and one is an acceleration. Or, you can if you like, but the new number you get from the ratio is not going to be a number that carries any real meaning in it. It is certainly not the same as comparing one distance to another.
For example, if you compare one distance to another by putting them into a fraction and achieving a new number, this new number will contain useful information. It will tell you how long one line is compared to the other, obviously. But if you compare a velocity and an acceleration, what information do you get? Say you achieve the number 5, which tells you the acceleration is five times the velocity. Does that tell you anything about distances? Yes, it might, if you develop a transform. But without a transform and a bit of thinking, the number 5 is not telling you anything. It certainly is not telling you that some distance is 5 times some other distance.
To give a specific example, what if my acceleration is 3 and your velocity is 1. Can we compare those two numbers directly? No, we cannot put them into a fraction or any other equation without doing some more work upon them. We cannot claim that I have done anything three times as much as you. With an acceleration of 3, my velocity could be anything at a given interval, and my distance traveled likewise. What if my acceleration is π and your velocity is 1? Is π the value of any real relationship between us? No. You cannot compare an acceleration to a velocity. You need more information.
This is important because this is precisely what we think π is telling us. We think it is telling us that the circumference is 3.14 times the diameter, but π is telling us nothing about orbits. With abstract circles, π is telling us that if the circumference were a straight line, it would be π times the diameter. Having a straight line circumference is only useful for measuring waistlines.
Here is a diagram to show this more clearly:
Here we have a Cartesian graph of a velocity, with axes labeled x and t. As we know, a velocity on such a graph is a straight line. The line stands for or represents the velocity. But what does the length of that line represent? In this example, x = 2 and t = 4, so v = x/t = .5. But the length of line v is much longer than .5 units. The length of line v can only be found by the Pythagorean Theorem, and it turns out to be about 4.47. Now, we can ask what is the ratio of line v to line x, and we will find it is about 4.47/2 = 2.236, which is an irrational number. An esoteric ratio? Of course not, since the length of v is not only a meaningless length here physically, it is not even the real velocity. By the definition of velocity, the velocity is the distance over the time, so using the Pythagorean Theorem to find the length of v is just foolish. In a physical situation, comparing the length of the circumference of a given circle to the length of its diameter is just as foolish.
We can draw a
circle on a Cartesian graph, too. We can’t make one of our axes
a time axis, but we know we can draw a circle on an x/y graph,
since a well-known equation comes with it:
(x2 + y2 = r2).
Here we are taught that the circle represents
an acceleration, as all curves are accelerations on Cartesian
graphs. But what about the length of the circumference of this
circle: what does it represent? Just as with the line
representing the velocity in the first illustration, it
represents nothing here. You would not think of comparing that
“length” to the radius or the diameter in this illustration,
so why would you do it when you take away the graph?
Of course, this analysis begs the question: what “graph” is a real circle drawn on in the real world? When a planet “draws” an orbit around a star, what mathematical background are we using? Put that way, this problem starts to look very complex. We have three dimensions, x, y, and t, and a complex motion. The orbit is not just a velocity or an acceleration, it is a simultaneous velocity and an acceleration. To draw out the circle, the planet has to be expressing both a tangential velocity and a centripetal acceleration over every dt.
We are told that the planet will have an “orbital velocity”, but that wording is criminally reductive and misleading. Not only does the planet NOT have an orbital velocity, it does not precisely have an orbital acceleration either. It does have a sort of acceleration, but that acceleration is not like any first-degree acceleration we are accustomed to measuring. No, it is a very odd beast altogether. It must be called an acceleration for two reasons:
A velocity is achieved with a single force. An acceleration requires a continuous force. A circle requires both a single force and a continuous force, therefore it must be the expression of some sort of acceleration. But it is a unique compound acceleration, compounded of both an acceleration and a velocity.
And that begs another question: is 2πr/t a velocity? No, since a velocity cannot curve. Is it an acceleration? No, since you can’t achieve an acceleration by dividing a distance by a time. What is it? It is a floating heuristic device, a piece of fake math that misdirects us. It causes us to think of the orbit as an abstract geometric shape, where time can be stirred back in in a sloppy manner at the end. But neither the orbit nor the circle should be thought of that way. As MM shows in more detail below, 2πr/t is actually a variable or second-degree acceleration, of the form x/t3. This is because π is already an acceleration itself. This gives 2πr/t the dimensions of x/t2/t, which reduces to x/t3. This is logical, since we need the three t variables in order to express the simultaneous tangential velocity and centripetal acceleration that makes up the orbit. The velocity contributes one t variable and the acceleration contributes the other two. The orbit is neither a velocity nor a simple acceleration. It is a second-degree acceleration.*
Now, hopefully, you begin to see the problem. Historically, we have been seeking a relationship between distances, and historically we have thought that π has been an expression of that relationship. But it is not. The number π is an expression of the relationship between two lengths that exist only in abstract geometry, and abstract geometry is physically false. In the real world, if we want to know the relationship between the diameter and the circumference, we have to look at the relationship between a velocity and a second-degree acceleration.
One might believe that acceleration will give us a distance, as will the velocity, but the distance given by that acceleration is not 2πr. If you use straight-line motion to measure everything (which is what we do physically), then a curved string must be longer than a straight string. And the very simple reason for that is that it must take longer for any real body to travel along the curve than along the straight line.
One key term in that last paragraph is this one: “straight-line motion.” Notice that it is not saying, “the straight line.” In reality, we do not use a straight line to measure, we use straight-line motion. We use a velocity vector to measure the real world. This can be seen very clearly in my explanation above: The real world includes time. In physics, you simply never have a distance divorced from time, like you have in geometry.
Every distance comes with a time, and cannot be separated from it. When we insert time back into the circle equations, all the lengths become velocities. The diameter is not a length, it is a velocity. Now, if we compare the diameter to the circumference, what we are really doing is measuring the circumference with the diameter. So, if we are measuring with a velocity, and it takes longer to travel a curve than a straight line, the curve must be longer. This must be true even when the curve and the straight line have the same length in abstract geometry.
Another key term in the paragraph before the last one is this one: “it must take longer.” When measuring a curve with a straight line or an acceleration with a velocity, we are not measuring with x so much as we are measuring with t. Look at it this way: if you have a constant velocity, then the distance traveled is simply a function of time. If you travel two lengths, the one that took longer will be longer. Since a curve is not equivalent to a straight line, we should measure them with time instead of length. We can tell how long the curve is by seeing how long it takes us to travel it.
Finally, remember that the distance traveled by an acceleration is never just the velocity times the time. So neither an orbital velocity nor an orbital acceleration could be expressed by the term 2πr/t. If you are given a normal acceleration and seek the distance traveled in some time, you must use the equation x = at2/2. But we do not have a normal acceleration; we have a variable acceleration, one that is not linear, and we seek the distance traveled in some time. What equation do we use? We are in new territory here, since there is no standing equation to plug into. We must create it from whole cloth.
To arrive at that equation, let us first look at some other thought problems. These thought problems, with their accompanying illustrations, may give us a clue how to proceed. As our first thought problem, let us say you are in a spacecraft traveling at velocity v. You are approaching a planet. You happen to know its gravity precisely, so you arrange to intersect its field at precisely the right angle and distance, so that your velocity creates a stable orbit. In real life, this maneuver would require some adjustments, but we will assume you can slip right in there.
To make this even more interesting, let us say that your orbit has a radius of fifty miles and you are going fifty miles per hour. The planet is very small and happens to have a gravity vector that makes this stable.
Both logic and Newtonian mechanics tell you that it will take you eight hours to orbit (see the illustration below). Let us imagine further that you are an alien from some planet that knows nothing of π and that does physics a bit differently, and you calculate the orbital distance like this: your velocity was the same both before and after entering orbit; your engines are in the same state as they were before, both as regards direction and strength; you haven’t throttled up or down or moved a tail fin. Since distance is velocity times time, you calculate the orbital distance to be 400 miles.
Are you wrong?
According to abstract geometry and π, the circumference of the orbit is about 314 miles, not 400. Your orbital velocity is about 39 mph, not 50. And what is slowing you down is gravity, which tends to pull you back slightly, working against your engines.
But there are a lot of problems here. If we use general relativity, our mechanics is immediately out the window, since there is no centripetal force. The curvature pre-exists in the orbit: it is not caused by a pull, so only your velocity exists. If your velocity is the only motion that exists, and if a straight line is equivalent to a curve, there is absolutely no reason you should not calculate the orbital distance to be 400 miles. There is nothing pulling you back or working against you engines, so if you are not being slowed down, you must be going the same speed. If you are going the same speed for the same time, you must go the same distance. If you are not being slowed down, then your “orbital velocity” cannot be less than your original velocity.
But it is even worse than that, from a physical viewpoint. Let us ask if it is possible to apply a centripetal force without affecting a tangential velocity. Let us assume there is some force turning the spaceship, either Newton’s gravity or some real force that is “warping” space. The problem with this is: the spaceship’s engines are off! When glossing the standard model response, MM said that gravity was working against the spaceship’s engines, slowing it down. But a constant velocity requires no engines in space. Does the Moon have engines? No, all we require is an initial force, to get the Moon or spaceship going. After that it coasts at a constant velocity (this is all according to the standard model and the historical interpretation).
To make this problem even clearer, let us say we want to create the appearance of an orbit using just the power of the spaceship. Meaning, we want to draw a circle in space without a central body. Theoretically, we should be able to do this with just two engines: one to get us started in the forward direction, and one to push us constantly toward some chosen center. This second engine will run all the time with a constant thrust, and its direction will change every moment. Can you see the problem? Even if we could build a directional thrust to the engine that could change smoothly and accurately, we could not keep this thrust from interfering with the original velocity. You can neither push nor pull on a real object at a true perpendicular to the line of motion of that object, since a real push or pull is never instantaneous. Our push here, like gravity, must be continuous, which must create some real time interval, which must create some non-tangential component, which must interfere with the initial velocity of the spacecraft. Any real pulling or pushing force, even one at a tangent, must tend to dissipate an initial velocity.
Circle mechanics makes this even clearer, since the force of gravity is not strictly perpendicular anyway. To create the circle or the orbit given an initial straight line velocity requires some backward component to the central force. You can see this immediately just by comparing the tangential velocity and the “orbital velocity”. As MM showed above, and as every engineer knows, the orbital velocity is less than the tangential velocity. This alone proves that there is a component of force backward along the line of the tangent, for if there were not, the tangential velocity would have to be equal to the orbital velocity. In other words, gravity must pull down and back. If it just pulled down, no circle or orbit would be created. Because the spaceship is moving forward, gravity must pull down and back. Look at the illustration below. BC is the gravity vector. To go to the limit, we make the triangle ABC as small as we can. We cannot make it zero, since AB must have some length. If AB has no length, then the spaceship has zero velocity. If the spaceship is moving, then AB has some length. If AB has some length, then BC must have some backward component. If BC has some backward component, it must tend to diminish the velocity AB. QED, gravity must tend to diminish the tangential velocity of the spacecraft or the “innate motion” of the Moon.
The standard model response here is that MM is wrong: the centripetal force must be completely perpendicular to the initial velocity at all times, therefore there is and can be no “backward” component to the force or the acceleration. They say that this is why the Moon’s innate motion does not dissipate. But if this is true, then why is the orbital distance less than the distance that would have been traveled at the original velocity? As the illustration shows clearly, a tangential velocity of r would create a distance traveled of 4d, not πd. If the centripetal force does not work against the tangential velocity, as a vector, then how can πd be less than 4d? To put it another way: if the centripetal force is completely perpendicular to the tangential velocity—even while we sum the times involved in a complete orbit—then the tangential velocity must be unchanged. If the tangential velocity is unchanged over each dt and the sum of all dts, then how is it that the orbital distance is not the same as the expected straight-line distance? And how is it possible that the orbital velocity is less than the tangential velocity?
MM says that in order for the compound or “orbital” velocity to be less than the original or tangential velocity, the centripetal force must be working against it, in a vector sense. This is the only possible way the orbital distance (the circumference) could be less than 4d. But if the centripetal force is diminishing the total distance traveled, it must be diminishing the tangential velocity. And if it is diminishing the tangential velocity, that velocity must be dissipating, and the innate motion of the orbiter must be dissipating as well.
In fact, if we accept the standard-model interpretation, the orbit would be a sort of perpetual motion machine. Without perturbations and other orbital imperfections, a planetary orbit would be perfectly stable, according to both Newton and the current standard model. It would not tend to change either inward or outward. The standard model allows for such a possibility in the real world, since neither the tangential velocity nor the centripetal acceleration is a cause of orbital instability. Theoretically, a perfectly round planet in a perfectly round orbit around a perfectly round star, at a distance from all other planets and stars, might orbit forever. And since in General Relativity, curvature is given rather than created, this motion conserves energy. Since it both conserves energy and creates potential energy, it must be a perpetual motion machine. Remember, we have a non-dissipating curve here! That is not only perpetual motion, that is a perpetual machine: a perpetual source of power.
Now, MM has not put the analysis in these terms in order to sell a perpetual motion machine, but to put the analysis in these terms to show that the standard model is contradictory and flawed. Returning to the discussion of π, the short answer to this problem is that circles and orbits are not created this way physically or mechanically. We can analyze the circle mathematically in this way if we do it right (which historically we haven’t), but in the real world circles and orbits are never created with simple tangential velocities or “innate motions”. A protractor does not draw a circle using a tangential velocity, a boy whirling a ball on a string does not use a tangential velocity, and no other circle is ever created in this way. The protractor and the boy and the tilt-a-whirl and so on make use of constant tangential forces, not just centripetal forces, and they would have to do so even if friction were not a factor. Regarding celestial orbits, the mechanics fails there, too. Velocities would dissipate, planets are not self-propelled, and the balance could not be maintained. In "Solution to the Ellipse problem" and in a series of other treatises, celestial orbits are more complex than we have been taught. They include the E/M field, for a start, which acts as both a balance and an engine. And we have to reverse the gravity vector, which makes it neither a push nor a pull. It is a real acceleration of the central body, so it causes no forces and no dissipation in the Newtonian sense.
That being said, we can still analyze the orbit and the circle in much the way Newton taught. We can use his equations, we just have to clean them up a bit. To do this, lets us look again at the last illustration. This drawing requires a more rigorous analysis, both as it applies to orbits and as it applies to circles created in any other ways. If you have studied this problem at all, you have probably seen hundreds of drawings, with polygons inscribed and superscribed on circles and so on and on. But all those drawings are misdirection. The important drawing is this one.
Here we measure the circle with the radius directly. We treat the radius as a velocity instead of a distance, and then begin our trip from some point on the circle. I am starting at point A in this drawing. In the drawing, the length of the vector stands for the velocity, and I must draw it at a tangent. Meaning, the angle at A must be 90 degrees. So, if you give me the same time to travel as I took to draw the radius, then I will end up at point B.
But if we want to draw a curve, we must keep the pencil on the circle, and here I am way off the circle. How do we solve this? Let us solve the way Newton did, by inserting a second motion. To create any real curve requires at least two simultaneous motions. As we know from classical orbital mechanics, this second motion must be a vector pointing at the center. This motion will take us from off the circle to back on the circle. To get us back on the circle, we can postulate a constant force over the interval of motion, and this would give us an acceleration, just as in gravitational mechanics. Or, to avoid that variation, which mathematically would require the use of calculus, we can just postulate all our force at the end. In that case, the final velocity is the acceleration, since we have a change from zero. The acceleration can be found just by drawing a line from B to O. The length of the line BC then represents the centripetal acceleration of our pencil over the interval AC. Those two motions or velocities happen over the same interval, so the two times superimpose. Whatever time it took us to draw the radius initially, is the same time it now took us to go from A to C. Therefore we have measured the circumference using the radius.
But how does this give us a circumference? Before the full math is shown, there can be sown a conceptual shortcut. Go back to the drawing above. You can immediately see that we have carved out a piece of pie that is 1/8 of the circle. AO = AB, so the angle at O is 45 degrees. Eight pieces of pie means we use eight radii to measure the whole circle. That is 4 diameters. Problem solved. It takes us four times as long to travel the circumference as to travel the diameter, given the same velocity. If the velocities are equal, and the times are directly comparable, then the distances are directly comparable. Velocity is d/t, so if it takes us four times as long, the distance must be four times as much also. That is the only real way to compare a velocity and an acceleration, or a straight line and a curve. Every other analysis is incomplete and faulty, since every other analysis ignores the time variable.
Now let us do the full math. Let us go back to the illustration, to start. Let us drop a perpendicular from point D so that it hits point C, as above. Since the angle at B is 45o, DB must equal DC. And now it can be proved very quickly that AD + DC is equal to the curve AC, in length. By doing that, it can also be proved that AB is equal to the curve AC, in length, which will prove my assertions above concerning the falsity of π . Proving that that will prove that the circumference is 8AB, not 2πAB.
The historical way of finding the length of arc AC is by exhaustion or by calculus. We look at smaller and smaller subarcs until we reach the limit where the arc equals the chord. The chord is simply the straight line from point to point: for example, the straight line from A to C is the chord AC. If we can straighten out the arc, we will have measured it, and we can use that length to compare to other straight lines. So we let C approach A. At the limit, it is assumed that the chord AC is the length traveled. The Greeks used this analysis and these assumptions in solving this problem over 2000 years ago, using the idea of exhaustion (which will be returned to in a moment). Later, when the calculus was formalized, we went to an ultimate ratio, as Newton called it; and then we went to a limit, with Cauchy. But in all the historical solutions, the assumptions were as stated them in this paragraph. The main assumption being that we were taking the arc to the chord: approaching the chord in some way or fashion.
But all this is false. The very simple fact is that the distance traveled never approaches the chord. The distance does not approach anything, since it never diminishes. The distance is the same whether we draw it large or draw it small. Since it does not change as we “exhaust” it, it cannot approach a limit. Watch closely as this is proved in the diagrams, with simple logic.
In the analysis above, it was shown that the centripetal force must pull down and back in order to take any object—either a pencil tip or an orbiting spacecraft—out of its original path and into a circular path. The simplest way to think of this is to think of the original velocity as AB. Then the centripetal force creates two other velocities: a velocity of size DB, which pulls the body back from B to D; and a velocity DC, which pulls the body down to its final destination of C. This is how we break down our curve into straight velocity vectors. The motion of the body from A to C is a summation of these three vectors. All three velocities happen over the same time interval, so we sum them. It is that simple.
You will say, “That makes some sense, until we look at the actual lines. Any idiot can tell that AD + DC must be longer than the curve AC. The curve AC never goes out to point D, for a start. If you want to solve by exhaustion, you have to “push” the point D closer and closer to the curve, by dividing that curve into lots of little segments or steps. That is how the Greeks actually solved it, you foolish person. You can’t just take any large arc like this and run perpendiculars: you have to go to a limit. You have to get small.”
OK, well, let us do that, then. In this diagram, while pushing D closer to the curve AC, both the exhaustion and the “approach” will go to an infinitesimal or limit. We will start by dividing the curve into 4 equal parts or steps. And yes, we are much closer to the curve already, as you see, with just 4 divisions. We do not find ourselves anywhere near the distance from the curve of the original point D. It already appears that if we continue to do this, we will “approach” the curve AC very fast, so our method appears to be the right one. It does what we want it to, and it mirrors the method of the Greeks and Moderns.
The problem is, it does not change the distance traveled at all. If you add up those eight little lines segments along the steps, you find that they equal AD + DC. We have changed our path, but we have not changed our distance! We can draw eight steps or 64 steps or an infinity of steps, and it will not change a thing. With our logical little method here, we are not “approaching” any new distance, we are only approaching a new path. The distance is the same at the limit as it was in the beginning: AD + DC.
Therefore, at the limit, the path AD + DC is equal to the path taken by the curve AC, which does indeed solve our problem. But the distance has not changed by going to this limit. So if AB is the same length as the radius, and we have defined the radius as .5, then AC must .5 also, and the circumference is 4.
It turns out the aliens were correct again. If they had no idea of π, and, if they simply used their tangential or original velocity to measure the circumference of the orbit, they would be correct. By using a graph on a circle, we are and always have been wrong.
There
is one more very important thing to notice here is that AD + DC = arcAC. In the diagram, this
means that the tangent equals the arc. However, this works only
when the tangent is equal to the radius. The angle at O must be
45o,
so that DC = DB. If the angle is not 45, then the tangent cannot
equal the arc, because AD + DC is not equal to AB.
This
is important because if we assign the tangent to the tangential
velocity and the arc to the orbital velocity, as Newton did, we
find they are equal not at the limit, but only when the tangent
equals the radius. In fact, in
Refutation of Lemmae 6-8 MM shows that
the tangent and the arc are NOT equal at the
limit. At the limit, the tangent remains longer than the arc. And
this means that the tangential velocity and orbital velocity are
equal only when the length of the tangent is equal to the radius,
or when the time is equal to 1/8th of the orbital period. An
orbital velocity found by any other method will get the wrong
answer. This
is why 2πr/t is wrong: 2πr/8 is not equal to r.
Ditching π allows us to further correct the orbital equation. It has already been shown in A Correction to the Equation a = v2/r that the equation should be a = v2/2r instead of v2/r. If t is the time of one orbit, then the orbital velocity must be 8r/t, not 2πr/t. These two corrections change the value of a from 39.5r/t2 to 32r/t2.
In a supplement to this treatise, Miles Mathis on his site solves the famous Explorer Anomaly.
After we have made all these corrections, we
are in a position to see that we may assign the acceleration a to
the line segment BC. Furthermore, if a = v2/2r,
and AB = r, then r = v, and a = r/2. Consulting the diagram above
again, that is also 2BC = CO. What this means is that we have a
new way to find a centripetal acceleration, currently called
gravity. The equation a = r/2 gives us a total acceleration over
1/8th of the orbit, so the total acceleration over the entire
orbit is 4r. Or, we can find the acceleration over any
subinterval. Say we want to find the acceleration of the Moon
over 1 second. We are given that the period for the Moon is
2,360,534s. Since the Moon is orbiting at 384,400,000m, the total
acceleration over the orbit is 4 times that, or 1.538 x 109.
Dividing gives us a = .000276m/s2
over 1 second.
For more fun, we can even show that the
centripetal acceleration is not found at an instant. In A Correction to Newton's Equation a=v2/r:Extended Analysis, MM
shows that the Moon's centripetal acceleration due to
the Earth is not .002725, it is .002208. If the Moon's total
acceleration over 1 second is .000276, then an acceleration of
.002208 cannot happen over an instant. We can even find the time,
with simple math. If we plug that into our new equations, we find
that a = .002208 when t = 8s. That is not an instant or an
infinitesimal, since it is a calculable number. That would be
true even if I used the number .002725 for the Moon's
acceleration. You cannot have a real acceleration over an
instant, so we should have known simply from logic that the
centripetal acceleration we have been calculating was not over an
instant or infinitesimal. Having just calculated the real time of
orbit during the "instantaneous" acceleration, it has been
proved that Newton did not go to a limit or approach zero.
In MM's treatise A Revaluation of Calculus it was shown that the calculus does not work by going
to zero or a limit, but rather that it works by going to a subinterval, as
has been shown in a specific problem.
Some
will say this is just doing the calculus wrong, but MM claims that
history has done the calculus wrong, not he. The common answer to
my demonstration above is that at the limit, defined as it
currently is, the total length of the steps never approaches the
arc, because even with a very large number of steps, the distance
between each step and the curve remains real. We can sum this
distance even at the limit, keeping the sum of the steps above
the sum of the curve. It is not the sum of the steps that
approaches the curve, it is the curve that approaches the chord.
In other words, it is the hypotenuses of the little triangles
that converges upon the curve, not the sums of the other legs of
the triangles.
While this is the common interpretation, in A Correction to the Equation a = v2/r (and a Refutation of Newton's Lemmae VI, VII & VIII) has proved that the tangent in his triangle must be longer than the chord and arc at the limit. If we apply that to this problem, it means that the arc cannot approach the chord at the limit. The tangent is a component of the arc, by Newton's own definition of it in the Principia, so if the tangent is longer than the chord at the limit, the arc must be also. This means that the curve does not approach the hypotenuses of these steps, no matter how many there are. The hypotenuses are the chords, and they cannot be approached by the arc or tangent.
You will now ask where in the Principia Newton says that the arc is composed of the tangent. It is where he tells us that the orbital motion is composed of the centripetal acceleration and the innate motion of the body. These two vectors compose the orbital motion. They are the only two motions given us by Newton, and he explicitly assigns the innate motion of the body to the tangent.
This means that the historical and current interpretation cannot be correct. The hypotenuses do not converge to the curve or the arc. No, as I show above, it is the tangent that converges upon the arc, but the convergence happens only when the tangent equals the radius. This convergence can happen only at 1/8th of the circle, and it happens just as shown in these papers. It happens because the arc is never a continuous curve, even at the limit. The arc is defined as a curve composed of linear or straight vectors, therefore it can never be continuous, if we mean by continuous that the time or length traveled goes to zero. Logically, the time or length cannot go to zero, since there is no time or length at zero. All numbers in math and physics imply a differential, and since this is so, the curve cannot be thought of as continuous in this way. The curve must be thought of as composed of linear vectors, even at the limit. And since this must be true, it must also be true that the path drawn above must converge upon the arc, for precisely the reasons I have stated. The path does converge upon the arc, in the sense that the path gets nearer the arc. No one can deny that, at least. But since the arc is not continuous even at the limit, the path truly does converge upon the arc, as we draw more steps. Since the distance doesn't change no matter how many steps we draw, the tangent must converge upon the arc. Or, at 1/8 of the circle, the tangent simply IS the arc.
Let me round out this “full math” by answering a couple of questions. Having shown the simplest math, the full math may not convince some people. They will say, “It appears that your method of ‘exhaustion’ can be used to show that any curve from A to C is of the same length. Beyond that, it would appear that even the chord AC can be shown to be equal to AD + DC, by your method. What makes the circle arc AC special, and why should your method work upon it and upon no other arc or line between A and C?”
It is a good question and that is why it is shown here. To make this method (which MM has called exhaustion but which might just as easily be called approaching a limit) work, we have to push D toward the curve in a rigorous manner. In short, all of our steps have to be approaching the curve at the same rate, or the method will not work. For instance, if we draw a different curve from A to C, one that bulges out very near to D, and then we draw our steps, we will not be able to make those steps even. Or, to put it another way, we will not be able to push D toward the curve in an even manner. Our exhaustion will not “go to infinity” at the same rate all long the curve; therefore our method will not work, mathematically or physically. But it will work with the circle arc AC, and it works for the physical reason shown above: both the tangential velocity and the centripetal force are constant. The arc AC is created by a constant and unvarying process, therefore that arc can be approached by the (right) orthogonal vectors in a logical and rigorous manner. In fact, the arc AC is the only curve from A to C that can be exhausted in this manner, given AD and DC. All other curves are varying curves, and cannot be approached as a limit or exhausted in this direct way.
To show why the chord AC cannot be approached like this, we use much the same analysis. At first look, it appears that you could draw steps along the chord AC in the same way, “exhaust” them in the same way by increasing the number of steps higher and higher, and find by this magic that the straight line AC was the same length as AD + DC. The reason you cannot do this is because once again you cannot approach the chord AC in an even manner from the point D. Therefore all your steps won’t go to the limit at the same rate, and your “method” won’t work. You will say, “Gosh, it seems like the straight line would be the easiest thing to approach in an even manner, since it is even to start with!” But try it and you will soon see this is not the case. The straight line is actually the most difficult thing to approach, and the impossibility of this approach is actually the easiest to discover. For instance, draw four equal steps along AC, then look at them from the point D. There is not any way you could have approached those four equal steps from D. In the method, you are not just drawing any steps you like. You are supposed to be drawing steps that would occur if you pushed the line AD + DC toward AC. Exhausting a process or going to a limit is not a willy-nilly process, it is a defined and rigorous process. You will find, if you try, that you can’t approach a line evenly from any point, using this method. No matter where you place D along the line AB, it will not approach AC at the same rate, with steps logically defined in any possible way. And it may eventually become clear to you why this is so: the distance of a line cannot be approached from off the line, because the line is already the distance itself. It is “even to start with”; therefore, it cannot be approached evenly (except by a parallel line of the same length).
As one more short demonstration of this, say we place D on the line AB so that it is equidistant from A and C to begin with. You may think we could make it approach AC in an even manner in this way. But no. If we draw smaller steps in the middle and larger ones toward A and C, we can force one set of steps to act right. But we cannot make our next set of steps act right, both in regards to D and in regards to our first set. To make our next set of steps diminish evenly, we would have to vary the rate of change along the steps, and this is not allowed. An approach to a limit must progress in a defined way, else the approach won't happen. An approach that progressed unevenly would create "bumps" as the limit was approached, and the limit would not be the curve we see. It is one thing to approach a limit that is a point, and another to approach a limit that is a line or curve. In approaching a line or curve, the approach has to be the same at all places along the curve, and to achieve this the approach must be monitored all along the curve, as shown.
There are more abstract ways of stating this, in various mathematical symbolisms, but because math is always shorthand for the explanation, the explanation is preferred. If you do not comprehend the explanation, you won’t ever comprehend the math. To ever understand the curve or calculus, you have to study diagrams and do some real pushing and pulling of lines, just like this. A limit is not an abstract thing. It is not a concept you can use like a hammer, without finesse. You have to understand that a limit is always approached in a rigorous and defined manner; and if it is not approached in a rigorous manner, you will get the wrong answer. The same thing applies to exhaustion. Mathematically, exhaustion is a rigorous process. It is not just drawing more and more steps; it is drawing steps that increase in number and size in a defined manner.
The very shortest answer to this question is that you can approach the circle arc AC from the line AD + DC because those vectors created the arc AC to begin with. Those vectors physically created the curved path. They are not just orthogonal vectors, chosen because they were handy. They are THE orthogonal vectors that define the path of the curve. The arc AC is approached smoothly from D because it was in some sense created from D. D is the physical balance of O, given the interval AC and motion from A to C. D was guaranteed to approach the arc AC smoothly and evenly, which is the method used without explanation in the gloss of this treatise.
Now, some may ask what this has to do with MM's whole analysis of time, earlier in this treatise. MM has spent many pages telling you that time changed the whole problem of the circumference and its measurement and then offered a "full math" that didn't once mention time. Here we get into some difficulty that MM wanted to avoid. MM has been trying to avoid bringing calculus into the problem here, since MM has already been forced to redefine the calculus in A Revaluation of Calculus. Bringing all that into this treatise was something was hoped to be skirted and thus retaining a transparent explanation to the end. For some readers it was achieved already. For others (the ones asking about time now) it will not. For these MM will attempt a transparent explanation that still avoids a full use of the calculus, either the historical treatment, or my own. When it is stated that we must monitor the rate at which D approaches AC, that rate is time. Whenever someone says "rate" you should hear "time". In any physical situation, time is always underneath all our distance measurements. We can draw a circle and refuse to monitor the time involved in drawing it, but time is there regardless. It is there when we remember that all distances are velocities or accelerations; and it is also there when we remember that limits must be approached in some real and rigorous way. The curve AC cannot be straightened out like a piece of string because that curve is a curve made up of both distance and time. If you straighten it out and measure it like string, you are measuring the distance but not the time, and so you get the wrong answer.
There are two ways to think of this. One is to think of time as an actual length itself. Say you have a curve and a line that are equal lengths, according abstract geometry or the string method. The curve will have more time "embedded" in it. It would take you more time to travel it at the same velocity (as the standard model already admits with its "orbital velocity"). Therefore, when you straighten it out, you should monitor both the distance and the time. If you do this, the time will add to the distance, and your curve will be appreciably longer than you expect. You can actually add the difference in time to the end of the line and get the correct answer, so thinking of time as embedded in the curve is not just a pretty visualization. It is mathematically true.
Another way to think of it is to think of the line and curve as made up of atoms. Let the atoms be the distance and the separation between atoms be the time. If you straighten out a curve, you must compress the atoms, losing somewhat of the separation. If you have lost this separation, then you have lost part of the "time" and therefore the distance. A curve cannot be straightened out without affecting its real length. This is not just a visualization either. It is physically true. The best way to see it is again with a diagram:
We want to straighten the piece of curved string 1-4-5 out into the piece of straight string 1-2-3. Although it is clear that the curve is longer than the straight line, let us follow the standard model and define both strings as equal length and see what happens. I use this diagram because some will say that no real compression is involved if we imagine a string with no width. They will say that a real piece of string will be compressed only on the outside, as you straighten it, but that the inside of the curve will be stretched. They will say that a one-dimensional string will not be compressed as you straighten it. This diagram shows that is false. Even a piece of string composed of only one line of atoms, with the distance between adjacent atoms always only 2r, will be compressed. To see this, all we have to do is roll ball 5 up to ball 3. If we do that, the mark that is the curve must leak out the ends, showing that compression took place. This is obviously because the line AB is equal to CDE, not to the curve. The curve is longer than CDE, and must be compressed to equal AB.
Those who are especially prickly will say, "Well, if the curve is longer than AB, then the two strings were not the same length. You should define the curve as equal to AB." But if we do that, we have the opposite problem, in that we can't make the balls the same size in the curved string as in the straight one. If we define the curve as equal to AB, then we have to make our balls bigger along the curve. So that when we roll ball 5 up to meet ball 3, we again get compression. No matter how you look at it, you cannot straighten out a curve without materially, and therefore mathematically, affecting it.
Some will say that this analysis assumes non-continuity, but it doesn't. It doesn't even require a quantum view of matter. Those balls don't have to stand for atoms. They can stand for little number 1's if we like. They can stand for anything at all, physical or mathematical, real or abstract, except zero or its equivalent. No matter what the balls represent, compression is the logical result.
But let us return to time. Time is central to this last visualization as well. A second variable always supplies us with the rate of change, and thereby the curve, and in the real world, time is always present: it determines this rate of change, no matter what other variables are present. Time is the reason that the curve does not equal AB in this example. The difference between the two is the difference in time. And the difference is large. The difference between π and 4 is not small. Historically, we have mis-measured the length of a curve by a large margin.
Professional mathematicians will not be happy with all this for several reasons.
In response, MM points out that the invention of the calculus historically went hand in hand with analyzing curves, and it was invented to analyze geometric curves, not kinematic curves. Which means that calculus and trigonometry and the orthodox use of limits was used in an analysis that ignored time. Newton assumed that a circular orbit could be thought of just like a circle given in geometry, with no monitoring of time or velocity. In this he was actually even more reductive than the Greeks themselves, who at least asked if the point on the curve had a velocity. Some of their analyses toyed with this idea. But Newton never questioned that the distance around the circle was a raw distance, like the geometric circumference. This is why he wrongly called the orbital velocity a velocity, and this is why we still do it. We don't include time in the curve, we just try to add it back in at the end. This is why we retain the ridiculous habit of writing the orbital "velocity" as a length over a time, even though, as MM shows in great detail, and as was already understood long ago, the orbital motion is made up of three separate velocity vectors. Historically, common wisdom may have been that there were only two velocities over each dt, but in any case it was known that the orbital motion is not a simple velocity.
The calculus since Newton has been an algorithm that is able to describe a curve, given x and y changes. What does it find? The differential calculus finds the slope at the tangent, which we are told is the velocity at that point. Problem is, as was shown by MM that whatever is at that point doesn't have a velocity. It has an acceleration, at the least, and in the circle it has a second-degree acceleration (three t's in the denominator). So Newton's algorithm must fail. If it works at all, it can only work on a geometric circle, where time is not passing. But a kinematic circle is not equivalent physically or mathematically to a geometric circle, so the calculus must be reworked.
Now, MM has never claimed that the calculus is wrong, in toto. Newton was right about most things, and the calculus is a true and useful algorithm, used correctly. It works great on geometric curves, and it can be used to find π in a geometric circle. It solves one of the problems Newton wanted to solve. But as it is used now, it does not solve the problem of physical circles, because physical circles are not geometric circles. Their curves are not equivalent mathematical entities. This being so, MM must show how they differ and how the foundations of circle analysis must change. Clearly, MM cannot do this with raw equations. Reworking an entire algorithm takes a good deal of groundwork, and that groundwork requires a good deal of explanation. You cannot rewrite two and a half millennia of history with a half page of raw equations. If MM wanted to make a major correction, he must first convince that the correction is necessary. MM hopes to have done that, at the least.
The Greeks got us off on the wrong track by assuming that the arc approached the chord as we exhausted the series (Archimedes actually let smaller and smaller chords approach the circle, in the form of polygons, but the idea is much the same, in reverse). Newton and others solidified this error by formalizing it with their calculi, and Cauchy covered up the error with an even less physical formalization. For the past 200 years, this error has been unrecognized because it was unrecognizable. As the calculus—and thereby the curve—is now taught, no one could possibly uncover any of this. Both the calculus and circle geometry are taught as a series of increasingly abstract equations, not as logical steps, physically grounded. But when you return to the diagrams here, it is shockingly easy to see that circular motion is another big mess.
Quantitatively, this may be THE biggest error in all of math and physics, since every single physical equation with π in it must now be thrown out and redone. The transform π must be jettisoned from all of kinematics and dynamics.
You may ask how physics has existed with such errors for so long. Should not all engineering be impossible with errors of this magnitude? Should not all of our machines immediately break and crash? Not necessarily. Because we make the same mistakes in all our equations, the equations are correct relative to each other. Most of engineering is concerned with relative numbers, not absolute numbers. For example, it is more important in physics—at least as a matter of engineering—that we know the how the gravity of Venus compares to the gravity of Mars, than that we know the real gravity of either one. If we are wrong about all of them in the same amount, most of our machines will still work. Only rarely will a mistake in absolute numbers affect engineering of any kind. Specific examples could be shown, but it is clear enough regardless.
Now to sum up. You should take from this treatise several things: 1) There is no such thing as an orbital velocity. An orbital “velocity” is actually the summation of three separate and separable velocities. In the diagram above, the orbital motion is AB - BD + DC, which is obviously the same as AD + DC. 2) A curve may not be measured by straightening it out like a piece of string. In any physical situation, the distance traveled along a curve is found by running perpendiculars and in no other way. As shown, you do not have to go to any limit: all you have to do is draw the largest perpendiculars. In the example above, you do not need to draw lots of little steps and go to a limit: just draw AD and DC. As long as AB equals AO, AB will always equal AC. 3) The circumference equation is now C = 8r = 4d. This means that π is extinct.
All the thousands of mathematicians who have been chasing more and more precise values for π have been chasing a phantom. For, although their equations may be correct in most ways, their assumptions are wrong. Their first assumption has always been that Newton understood circle geometry and that he understood how to do calculus. Mathematicians and physicists since Newton have simply taken his postulates as true: they have taken his algorithm and attempted to fine tune it. But the algorithm is faulty at the foundational level, and has been for millennia. Newton's first and fundamental lemmae—which are themselves based on the assumptions of the Greeks—are all false.
At the limit, the
tangent is not equal to the chord as shown in "Correction to Newton's Lemma".
The chord is never approached by
either the arc or the tangent, or by any other mathematical
entity in trigonometry or calculus. In creating or measuring the
circle, we are not exhausting polygons, either inscribed or
superscribed, so the chord is immaterial. To create or measure
the circle, it should be done as here with
orthogonal vectors. If we choose the correct vectors, we do not
have to approach any limit. We can use a sort of exhaustion, but
we do this only to show that the largest vectors are correct to
begin with. MM "exhausted" a process of measurement
above (by increasing the steps along the arc), but this
exhaustion did not take our distance to a limit. It only showed
that, as a
distance,
one path was equivalent to another. Since this was what we were
seeking with the circumference, it gave us a very simple and
quick method. By choosing precisely the right analysis and
interval, we were able to solve without calculus, without limits,
without infinitesimals, without ultimate ratios, and without
integration or differentiation. In a nutshell, MM returned to the
pre-calculus analysis of the Greeks, which lay under all modern
analyses. By correcting that analysis in a simple but crucial
way, MM has changed and corrected every piece of circular math
and analysis since then. This means that π is now a relic
(except perhaps in scalar equations, like area and so on). Some
will be distraught that so much earnest work has been wasted,
both in mathematics and physics; but rather than hone an error to
the end of time, surely it is better to discover the simple truth
at last.
For experimental proof of this treatise, you may go
to Proof from NASA that
π is 4. on MM's site.
(The author Miles Mathis wishes to thank Mike Newman, a reader who suggested to him in an email that π might be an acceleration. This led the author to compare the circumference equation to the orbital equation and discover their equality. This probably would not have occurred to him if he had not already proved that a = v2/2r in a follow on to the treatise A Correction to Newton's Equation a=v2/r.)
[Added December 10, 2012: after an email from a reader concerning the Taxicab geometry, it dawned on me that Hilbert's metric is basically equivalent to MM's "metric" in this treatise. In Hilbert's metric, π also equals 4! And it equals 4 for the same basic reason π equals 4 in this treatise: the "limit" is approached in the same way his is. See below, where MM shows the approach to the limit using circle geometry. Well, Hilbert uses the same sort of analysis. Only difference is that MM digs a bit deeper into the kinematics, showing the real cause of the problem. At Wikipedia, they say the difference in metrics is caused by single-axis motion:
This is essentially a consequence of being forced to adhere to single-axis movement: when following the Manhattan metric, one cannot move diagonally (in more than one axis simultaneously).
But that isn't the cause. The cause is the motion itself. The motion brings the time variable into play, which adds another degree of freedom to the equations. You may now consider the fact that contemporary physicists often use the Manhattan distance or metric when they get in a jam, especially at the quantum level. The Manhattan metric is the same as Taxicab geometry. And you can now understand why using this metric helps them: as shown in this treatise, standard geometry fails because it fails to include the time variable explicitly, which fouls up the math and then the physics. In kinematic situations like the orbit, the correct math and physics includes the analysis that was provided in this treatise, in which π=4. And this means that all the hotheads on the internet going ape over MM's treatise now have to take on Hilbert as well. MM does not esteem Hilbert and never have, but in this case having him as an ally is a considerable boost. The mainstream esteems him, often more than Einstein or Newton, it would seem. So if MM's proposal of π=4 automatically qualifies him as a crank or crackpot, these critics will have to explain why the same does not apply to Hilbert. Is Hilbert a crackpot for proposing that π=4?
Also of considerable interest is the fact that in Taxicab geometry, the circumference is 8r, as shown in this paper. Furthermore, all this also connects to MM's treatise: "A Correction to Newton's Equation a=v2/r" where MM shows that the denominator should be 2r rather than r. The same thing would be found in Taxicab geometry, by extending the equations just beyond where Hilbert took them. To read more on this, you may now consult The Manhattan Metric on MM's site where he comments on this section and offers some more diagrams and animations, including a video on youtube produced by Caltech.]
[Addendum
April 2014.
Another reader has now helped MM add to this proof, since she has reminded him that the arc of a cycloid is also 8r. That is, in the cycloid, π is replaced by 4, just as in the Manhattan metric. This should have been obvious. One should have always asked more persistently why the arc of the cycloid is 8r while the circumference is 2πr. As a matter of kinematics, it makes no sense. The same point draws both, so why the 27% miss? One would be told that it is because with the circumference, the circle is not moving along an x-axis, but with the cycloid, it is. It is the difference between a rolling circle and a non-rolling circle. It is this lateral movement that adds the 27%. But whoever is telling me this is missing a very important point: in the kinematic circle that MM is talking about, the circle is also rolling. If you are in an orbit, for instance, the circle is not moving laterally, but a point on the circle is moving. The circle is rolling in place, and it is moving exactly like the point in the cycloid. Therefore, we see it is not the lateral motion that adds the 27%, it is the rolling alone. A static circle and a circle drawn by motion are not the same. The number π works only on the given static circle, in which there is no motion, no time, and no drawing. Any real-world circle drawn in time by a real object cannot be described with π.
If we study the generation of the cycloid closely, we find more evidence of this, since the arc of the cycloid isn't some sort of integration of the circumference with the distance rolled. It can't be, because some point on the circle is always contiguous with the flat surface. We would have to slide the circle in order to add any of the x-distance traveled. What is actually happening is that with the cycloid, the x-to-y integration of distances is explicitly including time, as you see here:
In that integral, we have three variables or functions: x, y, and t. Study the second and third lines of the math, where we are explicitly following the value of t. It is not the sine or cosine of x or y we are following, it is the cosine and then sine of t. In that integration, we have three degrees of freedom or a 3-vector. So it is not the lateral motion that is causing the difference, it is the inclusion of time. To calculate the arc length of the cycloid, we need the integral which includes dt. But when we calculate the circumference, we don't include any dt. So the methods of calculation don't match. Despite that, we use the naive static circumference that includes π when we calculate orbits. This is illogical, since all orbits include time. They should be solved with integrals like the one above, not with the static circumference calculated from π.
You may wish to differentiate the two as in: A Revaluation of Calculus. There is shown the difference between length and distance. A length is a given parameter that does not include motion or time. It is geometric only. But a distance is a length traveled in some real time, so it requires motion. A length is not kinematic, while a distance is. The circumference 2πr is a length. The circumference 8r is a distance.]
Given the diagram above, which is part of a circle, we let
AO = AB
This makes the angle at B equal to 45o. Which means that
DB = DC.
This must mean that, by substitution,
AD + DC = AB
Now, the distance AD + DC can be redrawn as any number of sub-distances, as above.
Here we divide the distance into four sub-distances, taking us from A to C in 4 steps.
This new path, drawn by the sub-distances, is equivalent in length to AD + DC, as can be seen by any cursory analysis. It is nearer the path of the arc AC, but it retains the original distance of AD + DC.
If we divide the distance into eight sub-distances instead of four, we approach the path of the arc AC even nearer; but, again, we retain the original distance of AD + DC.
If we take this process to its limit, we take our path to the path of the arc AC.
This must mean that the length of the arc AC is equal to the distance AD + DC.
By substitution, this means that
arcAC = AB
Since 8 such arcs make up the circle, the circumference of the circle is 8AB.
Since AB = AO, and AO is the radius, we have found that
C = 8r
Thus π does not exist in the circle equation. It is extinct.
Some will say this is just doing the calculus wrong, but M claims that history has done the calculus wrong, not me. The common answer to my demonstration above is that at the limit, defined as it currently is, the total length of the steps never approaches the arc, because even with a very large number of steps, the distance between each step and the curve remains real. We can sum this distance even at the limit, keeping the sum of the steps above the sum of the curve. It is not the sum of the steps that approaches the curve, it is the curve that approaches the chord. In other words, it is the hypotenuses of the little triangles that converges upon the curve, not the sums of the other legs of the triangles.
While MM recognizes that this is the common interpretation, he cannot agree with it. In A Correction to Newton's Equation a=v2/r & Refutation of Lemmae 6-8, MM proved that the tangent in his triangle must be longer than the chord and arc at the limit. If we apply that to this problem, it means that the arc cannot approach the chord at the limit. The tangent is a component of the arc, by Newton's own definition of it in the Principia, so if the tangent is longer than the chord at the limit, the arc must be also. This means that the curve does not approach the hypotenuses of these steps, no matter how many there are. The hypotenuses are the chords, and they cannot be approached by the arc or tangent.
You will now ask where in the Principia Newton says that the arc is composed of the tangent. It is where he tells us that the orbital motion is composed of the centripetal acceleration and the innate motion of the body. These two vectors compose the orbital motion. They are the only two motions given us by Newton, and he explicitly assigns the innate motion of the body to the tangent.
This means that the historical and current interpretation cannot be correct. The hypotenuses do not converge to the curve or the arc. No, as MM shows above, it is the tangent that converges upon the arc, but the convergence happens only when the tangent equals the radius. This convergence can happen only at 1/8th of the circle, and it happens just as MM shows in these papers. It happens because the arc is never a continuous curve, even at the limit. The arc is defined as a curve composed of linear or straight vectors, therefore it can never be continuous, if we mean by continuous that the time or length traveled goes to zero. Logically, the time or length cannot go to zero, since there is no time or length at zero. All numbers in math and physics imply a differential, and since this is so, the curve cannot be thought of as continuous in this way. The curve must be thought of as composed of linear vectors, even at the limit. And since this must be true, it must also be true that the path MM has drawn above must converge upon the arc, for precisely the reasons he has stated. The path does converge upon the arc, in the sense that the path gets nearer the arc. No one can deny that, at least. But since the arc is not continuous even at the limit, the path truly does converge upon the arc, as we draw more steps. Since the distance doesn't change no matter how many steps we draw, the tangent must converge upon the arc. Or, at 1/8 of the circle, the tangent simply is the arc.